creativetuta.blogg.se

Xcom 2 skip cutscenes
Xcom 2 skip cutscenes













xcom 2 skip cutscenes

Advent soldiers using XCOM Tier 2 weapons. I think it would make more sense to just skip straight to the cutscene of the skyranger taking off, you also get the "squad walk in intro cutscene" when you go to squad view anyway.ģ. Now however, the soldiers at the end of the ramp are not on the ramp, some are floating or standing with one foot on the ramp and one foot in the air.

xcom 2 skip cutscenes

I've noticed that since LW2 supports 12 people, the front row had to be moved forward. The cutscene that plays just before you send a squad off, the one that shows the squad on the raised platform then they walk away and it transitions to the cutscene of the skyranger flying off. Do the new laser/coil weapons have their own intro cutscenes or were all the cutscenes removed to make it more consistent? I would be fine with either way, as making cutscenes with VO wouldn't be easy however I cannot confirm as I haven't reached that point.Ģ. In LW1 I believe you guys cut out the weapon production/intro cutscenes that play after a new weapon was built to make the experience more consistent since you guys also added new tiers of weapons, it would become jarring if some weapons got cutscenes and other didn't. I know part of my discussion could be put in the modding forum, but I feel as if this can be classified as a question directed to the actual design of Long War 2, there are also a few other things I'd like to bring up.ġ.















Xcom 2 skip cutscenes